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Virtual Reality in Education System


Virtual Reality or VR has been in use in the gaming industry since its inception. It is only in recent years that it was introduced to the classroom. Since the kids were already using VR during play, it has gotten the best reception.

Virtual Reality is an experience where the viewer is transposed to another location using gadgets. For instance, VR can transport students into the inside of the Pyramids of Giza during a history lesson. Instead of the teacher describing these pyramids, students walk right through the pyramids using the VR kit.

VR and the learning process

The need to improve the learning process is at the center of the introduction of VR in education. The teacher describes scenarios to the class to help his students to understand. He can describe an experiment, a historical site, an occurrence in history, or a process. In this case, learning depends on the imagination of a student.

VR simulates the experiments or experiences as they would appear in real life. You can buy PhD dissertation online and save time to allow you to focus on more interesting engagements. VR would, for example, allow you to create a nuclear bomb without the danger of bombing a city. You can place it in a particular location to see the effect. You can manipulate ingredients to examine how changes in processes would affect the outcomes. All this happens in a safe space.

Photography intervened to help the students to build better mental images. However, they were limited to 2D and static situations. For instance, a student could not see the entire experiment or different dimensions of a city from a static photo. Videos took learning a notch higher.

Videos recorded experiments and occurrences in history. It was now easier to understand what happened during an event. Unfortunately, it is impossible to examine different angles or an event. You have to rely on the angle that the cameraman used to record the event. VR has come in to change that approach.

VR allows you to manipulate the events you are viewing on the screen. For instance, you can change directions when walking into a room, giving you a feeling of reality. Without being at the location, you can walk into a house and enter all rooms. The view feels as though it is the real walk-in.

Students do not have to travel to particular destinations like historic sites. With a VR kit, they can walk through an entire house or factory. The intentions of taking a field trip are achieved without expenses or separating the lesson from the trip. It happens in real-time.

VR is especially helpful in sciences. Previously, experiments involving chemicals were conducted in the laboratory. They could involve dangerous reactions that may harm students. They were also expensive as students used ingredients. It was impossible to alter the volumes without exposing themselves to danger. VR enables them to scale the experiments without fear.

Benefits of Virtual Reality in Education

  • Makes learning engaging– descriptive learning can be boring to the tutor and the students alike. The teacher relies on the imagination of his students to make a point. Using VR, learning is no longer descriptive. Students walk around the room, can change the view, and engage among themselves as well as with their tutors. It is the best learning environment, especially to make the concepts memorable.
  • Increases the imagination of a student– students can manipulate the images, angles, and items that appear on the screen. The imagination of a student is not limited to the example given in a book or to the events that occurred. By altering the components of an experiment, students can go beyond the imagination set in the syllabus.
  • Simplifies teaching for tutors– teachers have an easier time in class. The demonstrations make learning easier to understand. As a result, the teacher can cover more ground within a short time. The students also understand the concepts easily, making learning more enjoyable. Teaching outcomes will be easier to achieve.
  • Makes learning less expensive– students do not have to take expensive trips around the world to historical sites, monuments, or to relive experiences. Using VR, the teacher can bring the experience to class. It saves time and money, making learning affordable to all.
  • Offers options for the class- the class has traditionally relied on the teacher and his understanding. Books, videos, and other types of rich content have pushed it a notch higher. VR has made teaching easier. A student who does not understand the narrative by a tutor will follow proceedings on VR. The realityeffect makes it easier to understand the concepts taught.

VR is a game-changer in education. It enables teachers to teach engagingly, making the concepts easier to understand. By reducing the cost of learning, schools can go all the way to ensure that their students understand the concepts taught. Learning will never be the same, thanks to Virtual Reality.